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AI Insights · Timothy · January 2024

Top 5 PVP Games in Finland Q4 2023: Unified Platform Performance

Explore the performance of the top 5 PVP games in Finland for Q4 2023, including downloads, revenue, and active user trends. Data sourced from Sensor Tower.

Top 5 PVP Games in Finland Q4 2023: Unified Platform Performance

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In the fourth quarter of 2023, the top 5 PVP games in Finland showcased notable performance across various metrics. Here’s a detailed look at the trends in downloads, revenue, and weekly active users for each app.

Geometry Dash Lite, published by RobTop Games AB, saw its revenue fluctuate throughout the quarter. Starting at around $579 in late September, it dropped to $103 by mid-December, before surging to approximately $2.7K by the end of December. Downloads experienced a decline from 7.2K in late September to 2.6K in early December, then rose to 5.2K by the end of the year. Weekly active users peaked at 135.8K in mid-October but dropped to 101.6K by early December, before recovering to 129K at the end of December.

Roblox from Roblox Corporation maintained strong revenue, starting at $32.8K in late September and peaking at $101.4K by the final week of December. Downloads showed growth, beginning at 2.6K in late September and reaching 5.3K by the end of the quarter. Weekly active users increased steadily, starting at 174K in late September and reaching 213.9K by the end of December.

Stumble Guys by Scopely, Inc. saw a varied revenue trend, starting at $20.8K in late September, dropping to $6.1K by mid-December, and rising again to $15.8K by the end of the year. Downloads remained relatively stable, with minor fluctuations, starting at 2.7K and ending at 3K. Weekly active users showed a slight decline from 22.4K in late September to 18.3K in early December, before recovering to 19.9K by the end of December.

Teen Patti Gold-Poker & Rummy, published by Moonfrog, experienced modest revenue, starting at $35 in late September and fluctuating around that range, ending at $46 by the end of December. Downloads showed an increase from 2.7K in late September to 3.2K in early December, peaking at 3.7K mid-December, and ending at 2.9K. Weekly active users saw a decline from 65K in late September to 52.7K in early December, before rising to 55.5K by the end of December.

Brawl Stars from Supercell displayed strong revenue growth, starting at $7.3K in late September and peaking at $42.7K by the end of December. Downloads increased from 1.5K in late September to 4.3K by mid-December, ending at 4.2K. Weekly active users saw a significant rise from 110.8K in late September to 214.2K by the end of the quarter.

These insights highlight the dynamic performance of the leading PVP games in Finland. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024